It feels like it’ll play better compared to the first game, simply because there aren’t as many gaps and pitfalls. One thing that I can’t really speak for is how X-Men 2: Clone Wars plays in two-player co-op. But this does impact the experience negatively somewhat. I’ll take a good game with awesome game mechanics over a bad game with really good presentation. You do get to see an illustration of Professor X wearing the Cerebro headset in the game’s ending, and that’s it. The game’s story is told through chats between Prof. On the flipside, the developers really took advantage of the X-Men lore and avoided using generic locations. So it doesn’t feel like I’m really getting farther. One minor complaint is about how some of the stages don’t really change even though you’ve been exploring for quite a while. There are a few standouts, like how you can see Sentinels behind you at the factory, and the Earth looming in the sky at the Avalon Space Station. Regular enemies are also quite detailed but not as well animated, which is understandable. All the character sprites are beautiful and well-animated, which is notable given that there are seven different playable characters and all of them have a lot of different moves. X-Men 2: Clone Wars looks amazing from a graphical standpoint. I would really love to play this game again so I can try other characters in the boss battles. And so is the battle with the large Phalanx alien near the end. The battle with Apocalypse is more than just a straight up fist fight. Seriously, these boss battles are really good. During the mid-90s, Exodus was Magneto’s right hand man.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |